View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000882 | The World of Secfenia | Battle | public | 2017-09-19 13:49 | 2017-09-19 13:57 |
Reporter | daviceroy | Assigned To | daviceroy | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Target Version | 3.0.6 | Fixed in Version | 3.0.6 | ||
Summary | 0000882: Failed Robbery can cause Robber's mood to be incorrect | ||||
Description | Robbers are supposed to lose 1 Mood, but the current code pulls from Victim's mood to calculate new mood for robber instead of Robber when Robbery Fails. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-09-19 13:49 | daviceroy | New Issue | |
2017-09-19 13:49 | daviceroy | Status | new => assigned |
2017-09-19 13:49 | daviceroy | Assigned To | => daviceroy |
2017-09-19 13:57 | daviceroy | Status | assigned => resolved |
2017-09-19 13:57 | daviceroy | Resolution | open => fixed |
2017-09-19 13:57 | daviceroy | Fixed in Version | => 3.0.6 |
2017-09-19 13:57 | daviceroy | Note Added: 0000602 |