View Issue Details

IDProjectCategoryView StatusLast Update
0000882The World of SecfeniaBattlepublic2017-09-19 13:57
Reporterdaviceroy Assigned Todaviceroy  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Target Version3.0.6Fixed in Version3.0.6 
Summary0000882: Failed Robbery can cause Robber's mood to be incorrect
DescriptionRobbers are supposed to lose 1 Mood, but the current code pulls from Victim's mood to calculate new mood for robber instead of Robber when Robbery Fails.
TagsNo tags attached.

Activities

daviceroy

2017-09-19 13:57

administrator   ~0000602

Slated fix for Reset of 9/20/17

Issue History

Date Modified Username Field Change
2017-09-19 13:49 daviceroy New Issue
2017-09-19 13:49 daviceroy Status new => assigned
2017-09-19 13:49 daviceroy Assigned To => daviceroy
2017-09-19 13:57 daviceroy Status assigned => resolved
2017-09-19 13:57 daviceroy Resolution open => fixed
2017-09-19 13:57 daviceroy Fixed in Version => 3.0.6
2017-09-19 13:57 daviceroy Note Added: 0000602