View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001591 | The World of Secfenia | Other | public | 2019-10-05 05:52 | 2019-10-05 15:26 |
Reporter | Akos | Assigned To | daviceroy | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | 3.1.011 | ||||
Summary | 0001591: Mine damage error with new coding changes | ||||
Description | It seems that the new coding somehow manages to miscalculate mine damage when an 'damage event' occurs (eg: natural flooding) 11 Oct 05, 1659 7:00 pm Mine damage due to naturally eroded (Minor) [Mine Health: 90% to 1% Decay: 5% Maintain: 0% Damage: 5%] I haven't taken a screen shot but I can confirm that mine 11 has in fact gone from 90% to 1% health overnight. No other mine sustained a damage event so I can only assume it would effect other mines as well. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2019-10-05 05:52 | Akos | New Issue | |
2019-10-05 05:52 | Akos | Status | new => assigned |
2019-10-05 05:52 | Akos | Assigned To | => daviceroy |
2019-10-05 15:26 | daviceroy | Status | assigned => resolved |
2019-10-05 15:26 | daviceroy | Resolution | open => fixed |
2019-10-05 15:26 | daviceroy | Note Added: 0001153 |