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IDProjectCategoryView StatusLast Update
0000886The World of SecfeniaBattlepublic2017-09-25 16:23
Reporteruser138Assigned Todaviceroy  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Fixed in Version3.0.5a 
Summary0000886: Attack list and Foe list don't seem to be working
DescriptionI don't know if this is a bug, but Texas_Knight and I have both had Aveena on our Foe list for about a week now along with having an army (and for 3 days, 2 armies) with her on an attack list. So far, nothing has happened. Considering that I know a similar case had the person on the attack list by a single person (Rieron) attacked pretty much every day, I was wondering if this had something to do with the change to the new battle system.
TagsAttack List

Activities

daviceroy

2017-09-20 13:42

administrator   ~0000606

Found an issue with the army attack list that caused it not to run properly.'

Found an issue with the Foe list that caused it not to run properly (Check for Paused characters was coming up as true on every occurrence)

Fixed both. The percentages are a bit different than before, but should still be visible after several days.

user138

2017-09-21 05:07

  ~0000611

Ok, so we now have a lot of events saying that the person on the attack list was noticed by the army, although apparently the army did nothing. Is that meant to happen?

daviceroy

2017-09-21 14:03

administrator   ~0000613

Reset spewed an error that failed to load the attackers into the Battle Order. Fixed this issue and it should run as normal in next reset. Leaving this to Feedback to ensure that there aren't any other issues.

user138

2017-09-22 11:42

  ~0000618

Ok, so the army saw the target and one member attacked from what I gather, the others did not. It should be noting that that one member got an event saying that they attacked from the Foe list but that it was broken up by the tavern keeper.

Sep 22, 1657
10:00 am [Attack/Defense] You start a tavern brawl against your foe (Aveena), but the bartender and locals broke it up! (Alignment Change: 1 to -9)
Sep 22, 1657
10:00 am [Attack/Defense] [Round 1] Aveena attacked and whacked you (-21 HP). Your skill in Blessings of Mucaz gave you a bonus in your defense (-1 FP)! You countered their attack (-15 HP)! You have blinded them (-2 FP)! Your Legendary Skill Trade Off caused your attacker to take damage.
Sep 22, 1657
10:00 am [Attack/Defense] [Round 1] You attacked and wounded Aveena (121 HP). You fired off a Psyonic Blast (-2 FP)! Your skill in Blood Lust gave you a bonus in your attack (-1 FP)! Your skill in Wrath of Zachrin gave you a bonus in your attack (-2 FP)! Your skill in Guillotine gave you a bonus in your attack! (They attempt to flee the battle!)

daviceroy

2017-09-25 16:23

administrator   ~0000627

Looks like the code is working as intended with the new fleeing system put in as well now. Closing this one as resolved.

Issue History

Date Modified Username Field Change
2017-09-20 08:42 user138 New Issue
2017-09-20 08:42 user138 Status new => assigned
2017-09-20 08:42 user138 Assigned To => testing
2017-09-20 08:42 user138 Tag Attached: Attack List
2017-09-20 13:42 daviceroy Assigned To testing => daviceroy
2017-09-20 13:42 daviceroy Status assigned => resolved
2017-09-20 13:42 daviceroy Resolution open => fixed
2017-09-20 13:42 daviceroy Fixed in Version => 3.0.5a
2017-09-20 13:42 daviceroy Note Added: 0000606
2017-09-21 05:07 user138 Status resolved => feedback
2017-09-21 05:07 user138 Resolution fixed => reopened
2017-09-21 05:07 user138 Note Added: 0000611
2017-09-21 14:03 daviceroy Note Added: 0000613
2017-09-22 11:42 user138 Note Added: 0000618
2017-09-22 11:42 user138 Status feedback => assigned
2017-09-25 16:23 daviceroy Note Added: 0000627
2017-09-25 16:23 daviceroy Status assigned => resolved
2017-09-25 16:23 daviceroy Resolution reopened => fixed