View Issue Details

IDProjectCategoryView StatusLast Update
0001563The World of SecfeniaBattlepublic2019-09-27 16:48
Reporteruser138Assigned Todaviceroy  
PrioritynormalSeveritymajorReproducibilityhave not tried
Status resolvedResolutionfixed 
Summary0001563: Multiple deaths leading to hefty stat loss
DescriptionIt seems that it is possible to die about 10 times in a battle. Each one reduces stats.
TagsNo tags attached.

Activities

daviceroy

2019-09-26 15:36

administrator   ~0001125

There are two issues with multiple "kills":

1) Issue 1558 covers the fact that the text was incorrectly reading "You were killed" when it was the golem.
2) 6 players experienced being killed multiple Times. Will work on restoring loss stats that resulting for being killed after the initial

daviceroy

2019-09-27 16:48

administrator   ~0001131

Found and fixed an issue where a character was killed, but the new HP wasn't reported until after the next part of round started and 2nd part was running. If recuperate ran, it could extend it further. Added code to battle code for live release on September 28th reset run.

Issue History

Date Modified Username Field Change
2019-09-26 06:53 user138 New Issue
2019-09-26 06:53 user138 Status new => assigned
2019-09-26 06:53 user138 Assigned To => daviceroy
2019-09-26 15:36 daviceroy Status assigned => confirmed
2019-09-26 15:36 daviceroy Note Added: 0001125
2019-09-27 16:48 daviceroy Status confirmed => resolved
2019-09-27 16:48 daviceroy Resolution open => fixed
2019-09-27 16:48 daviceroy Note Added: 0001131