View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001563 | The World of Secfenia | Battle | public | 2019-09-26 06:53 | 2019-09-27 16:48 |
Reporter | Assigned To | daviceroy | |||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Summary | 0001563: Multiple deaths leading to hefty stat loss | ||||
Description | It seems that it is possible to die about 10 times in a battle. Each one reduces stats. | ||||
Tags | No tags attached. | ||||
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There are two issues with multiple "kills": 1) Issue 1558 covers the fact that the text was incorrectly reading "You were killed" when it was the golem. 2) 6 players experienced being killed multiple Times. Will work on restoring loss stats that resulting for being killed after the initial |
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Found and fixed an issue where a character was killed, but the new HP wasn't reported until after the next part of round started and 2nd part was running. If recuperate ran, it could extend it further. Added code to battle code for live release on September 28th reset run. |
Date Modified | Username | Field | Change |
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2019-09-26 06:53 |
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New Issue | |
2019-09-26 06:53 |
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Status | new => assigned |
2019-09-26 06:53 |
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Assigned To | => daviceroy |
2019-09-26 15:36 | daviceroy | Status | assigned => confirmed |
2019-09-26 15:36 | daviceroy | Note Added: 0001125 | |
2019-09-27 16:48 | daviceroy | Status | confirmed => resolved |
2019-09-27 16:48 | daviceroy | Resolution | open => fixed |
2019-09-27 16:48 | daviceroy | Note Added: 0001131 |