View Issue Details

IDProjectCategoryView StatusLast Update
0000277The World of SecfeniaTravel/Outskirtspublic2017-02-09 17:48
Reporteruser24Assigned Todaviceroy  
PrioritynormalSeverityfeatureReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.0.0a 
Target Version3.0.3Fixed in Version3.0.3 
Summary0000277: Cannot find forage button while traveling out of towns
DescriptionI did this two different days - attempted to hunt in between.

 On the Hunt/Forage button there has been an option to hunt but I have been unsuccessful finding the forage button while out of town.
Steps To Reproduce  Use travel button to leave Fenia (and also did the same leaving North Fenia). I traveled to the mine between the two town, and I am a current patron while doing so.

   Clicked on the Hunt/Forage button

   The only options are to scout (and to hunt the day in between after Scouting the day before) [ One other oddity was I found a zyrk body four times while hunting :o ]
Additional Information  I tried this two different days and got the same result. It appears either the forage button is missing or hidden away somewhere else. I have had so problems foraging inside of towns.
TagsNo tags attached.

Activities

daviceroy

2016-11-19 23:24

administrator   ~0000039

Based on the travel log history, it appears that the player did not stop on the nodes, but traveled through. To be able to do out of town foraging, one must arrive at the node.

user24

2016-11-25 18:36

  ~0000095

We used to be able to use "leftover" travel points to forage at the mid points while traveling - does that mean this will no longer be an option? I have done this many times in the past - and that is why I tried it this way while travelling - I would move one hex, forage 3 times then move one more to arrive at a different town before the new version was installed.

daviceroy

2016-11-25 19:04

administrator   ~0000096

I don't remember exactly when this changed. Looking back at the V2 code, it was done sometime in that arc. I believe this was changed because people could cancel travel and thus forage out of town and "never" leave. I'm thinking this is why we added this in.

user24

2016-11-28 12:01

  ~0000113

It would be nice to still be allowed the option to use the extra movement points to forage in some way, while arriving if it could be coded so the option is "only" available after movement starts but gets cancelled if the movement gets cancelled. I understand the why and how of this now. Thank you.

daviceroy

2017-02-09 17:48

administrator   ~0000251

Added it so that player can forage if they are traveling out of a town. Cancel travel option will be disabled if they do forage out of town that day.

Issue History

Date Modified Username Field Change
2016-11-19 21:36 user24 New Issue
2016-11-19 21:36 user24 Status new => assigned
2016-11-19 21:36 user24 Assigned To => testing
2016-11-19 23:24 daviceroy Assigned To testing => daviceroy
2016-11-19 23:24 daviceroy Status assigned => resolved
2016-11-19 23:24 daviceroy Resolution open => no change required
2016-11-19 23:24 daviceroy Note Added: 0000039
2016-11-25 18:36 user24 Status resolved => feedback
2016-11-25 18:36 user24 Resolution no change required => reopened
2016-11-25 18:36 user24 Note Added: 0000095
2016-11-25 19:04 daviceroy Note Added: 0000096
2016-11-28 12:01 user24 Note Added: 0000113
2016-11-28 12:01 user24 Status feedback => assigned
2017-01-31 18:25 daviceroy Target Version => 3.0.3
2017-01-31 18:25 daviceroy Steps to Reproduce Updated
2017-01-31 18:25 daviceroy Additional Information Updated
2017-02-09 17:48 daviceroy Status assigned => resolved
2017-02-09 17:48 daviceroy Resolution reopened => fixed
2017-02-09 17:48 daviceroy Fixed in Version => 3.0.3
2017-02-09 17:48 daviceroy Note Added: 0000251